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name : bzlib.h
/*-------------------------------------------------------------*/
/*--- Public header file for the library.                   ---*/
/*---                                               bzlib.h ---*/
/*-------------------------------------------------------------*/

/* ------------------------------------------------------------------
   This file is part of bzip2/libbzip2, a program and library for
   lossless, block-sorting data compression.

   bzip2/libbzip2 version 1.0.6 of 6 September 2010
   Copyright (C) 1996-2010 Julian Seward <jseward@bzip.org>

   Please read the WARNING, DISCLAIMER and PATENTS sections in the 
   README file.

   This program is released under the terms of the license contained
   in the file LICENSE.
   ------------------------------------------------------------------ */


#ifndef _BZLIB_H
#define _BZLIB_H

#ifdef __cplusplus
extern "C" {
#endif

#define BZ_RUN               0
#define BZ_FLUSH             1
#define BZ_FINISH            2

#define BZ_OK                0
#define BZ_RUN_OK            1
#define BZ_FLUSH_OK          2
#define BZ_FINISH_OK         3
#define BZ_STREAM_END        4
#define BZ_SEQUENCE_ERROR    (-1)
#define BZ_PARAM_ERROR       (-2)
#define BZ_MEM_ERROR         (-3)
#define BZ_DATA_ERROR        (-4)
#define BZ_DATA_ERROR_MAGIC  (-5)
#define BZ_IO_ERROR          (-6)
#define BZ_UNEXPECTED_EOF    (-7)
#define BZ_OUTBUFF_FULL      (-8)
#define BZ_CONFIG_ERROR      (-9)

typedef 
   struct {
      char *next_in;
      unsigned int avail_in;
      unsigned int total_in_lo32;
      unsigned int total_in_hi32;

      char *next_out;
      unsigned int avail_out;
      unsigned int total_out_lo32;
      unsigned int total_out_hi32;

      void *state;

      void *(*bzalloc)(void *,int,int);
      void (*bzfree)(void *,void *);
      void *opaque;
   } 
   bz_stream;


#ifndef BZ_IMPORT
#define BZ_EXPORT
#endif

#ifndef BZ_NO_STDIO
/* Need a definitition for FILE */
#include <stdio.h>
#endif

#ifdef _WIN32
#   include <windows.h>
#   ifdef small
      /* windows.h define small to char */
#      undef small
#   endif
#   ifdef BZ_EXPORT
#   define BZ_API(func) WINAPI func
#   define BZ_EXTERN extern
#   else
   /* import windows dll dynamically */
#   define BZ_API(func) (WINAPI * func)
#   define BZ_EXTERN
#   endif
#else
#   define BZ_API(func) func
#   define BZ_EXTERN extern
#endif


/*-- Core (low-level) library functions --*/

BZ_EXTERN int BZ_API(BZ2_bzCompressInit) ( 
      bz_stream* strm, 
      int        blockSize100k, 
      int        verbosity, 
      int        workFactor 
   );

BZ_EXTERN int BZ_API(BZ2_bzCompress) ( 
      bz_stream* strm, 
      int action 
   );

BZ_EXTERN int BZ_API(BZ2_bzCompressEnd) ( 
      bz_stream* strm 
   );

BZ_EXTERN int BZ_API(BZ2_bzDecompressInit) ( 
      bz_stream *strm, 
      int       verbosity, 
      int       small
   );

BZ_EXTERN int BZ_API(BZ2_bzDecompress) ( 
      bz_stream* strm 
   );

BZ_EXTERN int BZ_API(BZ2_bzDecompressEnd) ( 
      bz_stream *strm 
   );



/*-- High(er) level library functions --*/

#ifndef BZ_NO_STDIO
#define BZ_MAX_UNUSED 5000

typedef void BZFILE;

BZ_EXTERN BZFILE* BZ_API(BZ2_bzReadOpen) ( 
      int*  bzerror,   
      FILE* f, 
      int   verbosity, 
      int   small,
      void* unused,    
      int   nUnused 
   );

BZ_EXTERN void BZ_API(BZ2_bzReadClose) ( 
      int*    bzerror, 
      BZFILE* b 
   );

BZ_EXTERN void BZ_API(BZ2_bzReadGetUnused) ( 
      int*    bzerror, 
      BZFILE* b, 
      void**  unused,  
      int*    nUnused 
   );

BZ_EXTERN int BZ_API(BZ2_bzRead) ( 
      int*    bzerror, 
      BZFILE* b, 
      void*   buf, 
      int     len 
   );

BZ_EXTERN BZFILE* BZ_API(BZ2_bzWriteOpen) ( 
      int*  bzerror,      
      FILE* f, 
      int   blockSize100k, 
      int   verbosity, 
      int   workFactor 
   );

BZ_EXTERN void BZ_API(BZ2_bzWrite) ( 
      int*    bzerror, 
      BZFILE* b, 
      void*   buf, 
      int     len 
   );

BZ_EXTERN void BZ_API(BZ2_bzWriteClose) ( 
      int*          bzerror, 
      BZFILE*       b, 
      int           abandon, 
      unsigned int* nbytes_in, 
      unsigned int* nbytes_out 
   );

BZ_EXTERN void BZ_API(BZ2_bzWriteClose64) ( 
      int*          bzerror, 
      BZFILE*       b, 
      int           abandon, 
      unsigned int* nbytes_in_lo32, 
      unsigned int* nbytes_in_hi32, 
      unsigned int* nbytes_out_lo32, 
      unsigned int* nbytes_out_hi32
   );
#endif


/*-- Utility functions --*/

BZ_EXTERN int BZ_API(BZ2_bzBuffToBuffCompress) ( 
      char*         dest, 
      unsigned int* destLen,
      char*         source, 
      unsigned int  sourceLen,
      int           blockSize100k, 
      int           verbosity, 
      int           workFactor 
   );

BZ_EXTERN int BZ_API(BZ2_bzBuffToBuffDecompress) ( 
      char*         dest, 
      unsigned int* destLen,
      char*         source, 
      unsigned int  sourceLen,
      int           small, 
      int           verbosity 
   );


/*--
   Code contributed by Yoshioka Tsuneo (tsuneo@rr.iij4u.or.jp)
   to support better zlib compatibility.
   This code is not _officially_ part of libbzip2 (yet);
   I haven't tested it, documented it, or considered the
   threading-safeness of it.
   If this code breaks, please contact both Yoshioka and me.
--*/

BZ_EXTERN const char * BZ_API(BZ2_bzlibVersion) (
      void
   );

#ifndef BZ_NO_STDIO
BZ_EXTERN BZFILE * BZ_API(BZ2_bzopen) (
      const char *path,
      const char *mode
   );

BZ_EXTERN BZFILE * BZ_API(BZ2_bzdopen) (
      int        fd,
      const char *mode
   );
         
BZ_EXTERN int BZ_API(BZ2_bzread) (
      BZFILE* b, 
      void* buf, 
      int len 
   );

BZ_EXTERN int BZ_API(BZ2_bzwrite) (
      BZFILE* b, 
      void*   buf, 
      int     len 
   );

BZ_EXTERN int BZ_API(BZ2_bzflush) (
      BZFILE* b
   );

BZ_EXTERN void BZ_API(BZ2_bzclose) (
      BZFILE* b
   );

BZ_EXTERN const char * BZ_API(BZ2_bzerror) (
      BZFILE *b, 
      int    *errnum
   );
#endif

#ifdef __cplusplus
}
#endif

#endif

/*-------------------------------------------------------------*/
/*--- end                                           bzlib.h ---*/
/*-------------------------------------------------------------*/

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Web Design for Beginners | Anyleson - Learning Platform
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Web Design for Beginners

Web Design for Beginners

in Design
Created by Linda Anderson
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5 Users are following this upcoming course
Course Published
This course was published already and you can check the main course
Course
Web Design for Beginners
in Design
4.25
1:45 Hours
8 Jul 2021
₹11.80

What you will learn?

Create any website layout you can imagine

Support any device size with Responsive (mobile-friendly) Design

Add tasteful animations and effects with CSS3

Course description

You can launch a new career in web development today by learning HTML & CSS. You don't need a computer science degree or expensive software. All you need is a computer, a bit of time, a lot of determination, and a teacher you trust. I've taught HTML and CSS to countless coworkers and held training sessions for fortune 100 companies. I am that teacher you can trust. 


Don't limit yourself by creating websites with some cheesy “site-builder" tool. This course teaches you how to take 100% control over your webpages by using the same concepts that every professional website is created with.


This course does not assume any prior experience. We start at square one and learn together bit by bit. By the end of the course you will have created (by hand) a website that looks great on phones, tablets, laptops, and desktops alike.


In the summer of 2020 the course has received a new section where we push our website live up onto the web using the free GitHub Pages service; this means you'll be able to share a link to what you've created with your friends, family, colleagues and the world!

Requirements

No prerequisite knowledge required

No special software required

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