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: /usr/lib64/python3.6/multiprocessing/ [ drwxr-xr-x ]

name : queues.py
#
# Module implementing queues
#
# multiprocessing/queues.py
#
# Copyright (c) 2006-2008, R Oudkerk
# Licensed to PSF under a Contributor Agreement.
#

__all__ = ['Queue', 'SimpleQueue', 'JoinableQueue']

import sys
import os
import threading
import collections
import time
import weakref
import errno

from queue import Empty, Full

import _multiprocessing

from . import connection
from . import context
_ForkingPickler = context.reduction.ForkingPickler

from .util import debug, info, Finalize, register_after_fork, is_exiting

#
# Queue type using a pipe, buffer and thread
#

class Queue(object):

    def __init__(self, maxsize=0, *, ctx):
        if maxsize <= 0:
            # Can raise ImportError (see issues #3770 and #23400)
            from .synchronize import SEM_VALUE_MAX as maxsize
        self._maxsize = maxsize
        self._reader, self._writer = connection.Pipe(duplex=False)
        self._rlock = ctx.Lock()
        self._opid = os.getpid()
        if sys.platform == 'win32':
            self._wlock = None
        else:
            self._wlock = ctx.Lock()
        self._sem = ctx.BoundedSemaphore(maxsize)
        # For use by concurrent.futures
        self._ignore_epipe = False

        self._after_fork()

        if sys.platform != 'win32':
            register_after_fork(self, Queue._after_fork)

    def __getstate__(self):
        context.assert_spawning(self)
        return (self._ignore_epipe, self._maxsize, self._reader, self._writer,
                self._rlock, self._wlock, self._sem, self._opid)

    def __setstate__(self, state):
        (self._ignore_epipe, self._maxsize, self._reader, self._writer,
         self._rlock, self._wlock, self._sem, self._opid) = state
        self._after_fork()

    def _after_fork(self):
        debug('Queue._after_fork()')
        self._notempty = threading.Condition(threading.Lock())
        self._buffer = collections.deque()
        self._thread = None
        self._jointhread = None
        self._joincancelled = False
        self._closed = False
        self._close = None
        self._send_bytes = self._writer.send_bytes
        self._recv_bytes = self._reader.recv_bytes
        self._poll = self._reader.poll

    def put(self, obj, block=True, timeout=None):
        assert not self._closed
        if not self._sem.acquire(block, timeout):
            raise Full

        with self._notempty:
            if self._thread is None:
                self._start_thread()
            self._buffer.append(obj)
            self._notempty.notify()

    def get(self, block=True, timeout=None):
        if block and timeout is None:
            with self._rlock:
                res = self._recv_bytes()
            self._sem.release()
        else:
            if block:
                deadline = time.monotonic() + timeout
            if not self._rlock.acquire(block, timeout):
                raise Empty
            try:
                if block:
                    timeout = deadline - time.monotonic()
                    if not self._poll(timeout):
                        raise Empty
                elif not self._poll():
                    raise Empty
                res = self._recv_bytes()
                self._sem.release()
            finally:
                self._rlock.release()
        # unserialize the data after having released the lock
        return _ForkingPickler.loads(res)

    def qsize(self):
        # Raises NotImplementedError on Mac OSX because of broken sem_getvalue()
        return self._maxsize - self._sem._semlock._get_value()

    def empty(self):
        return not self._poll()

    def full(self):
        return self._sem._semlock._is_zero()

    def get_nowait(self):
        return self.get(False)

    def put_nowait(self, obj):
        return self.put(obj, False)

    def close(self):
        self._closed = True
        try:
            self._reader.close()
        finally:
            close = self._close
            if close:
                self._close = None
                close()

    def join_thread(self):
        debug('Queue.join_thread()')
        assert self._closed
        if self._jointhread:
            self._jointhread()

    def cancel_join_thread(self):
        debug('Queue.cancel_join_thread()')
        self._joincancelled = True
        try:
            self._jointhread.cancel()
        except AttributeError:
            pass

    def _start_thread(self):
        debug('Queue._start_thread()')

        # Start thread which transfers data from buffer to pipe
        self._buffer.clear()
        self._thread = threading.Thread(
            target=Queue._feed,
            args=(self._buffer, self._notempty, self._send_bytes,
                  self._wlock, self._writer.close, self._ignore_epipe),
            name='QueueFeederThread'
            )
        self._thread.daemon = True

        debug('doing self._thread.start()')
        self._thread.start()
        debug('... done self._thread.start()')

        if not self._joincancelled:
            self._jointhread = Finalize(
                self._thread, Queue._finalize_join,
                [weakref.ref(self._thread)],
                exitpriority=-5
                )

        # Send sentinel to the thread queue object when garbage collected
        self._close = Finalize(
            self, Queue._finalize_close,
            [self._buffer, self._notempty],
            exitpriority=10
            )

    @staticmethod
    def _finalize_join(twr):
        debug('joining queue thread')
        thread = twr()
        if thread is not None:
            thread.join()
            debug('... queue thread joined')
        else:
            debug('... queue thread already dead')

    @staticmethod
    def _finalize_close(buffer, notempty):
        debug('telling queue thread to quit')
        with notempty:
            buffer.append(_sentinel)
            notempty.notify()

    @staticmethod
    def _feed(buffer, notempty, send_bytes, writelock, close, ignore_epipe):
        debug('starting thread to feed data to pipe')
        nacquire = notempty.acquire
        nrelease = notempty.release
        nwait = notempty.wait
        bpopleft = buffer.popleft
        sentinel = _sentinel
        if sys.platform != 'win32':
            wacquire = writelock.acquire
            wrelease = writelock.release
        else:
            wacquire = None

        while 1:
            try:
                nacquire()
                try:
                    if not buffer:
                        nwait()
                finally:
                    nrelease()
                try:
                    while 1:
                        obj = bpopleft()
                        if obj is sentinel:
                            debug('feeder thread got sentinel -- exiting')
                            close()
                            return

                        # serialize the data before acquiring the lock
                        obj = _ForkingPickler.dumps(obj)
                        if wacquire is None:
                            send_bytes(obj)
                        else:
                            wacquire()
                            try:
                                send_bytes(obj)
                            finally:
                                wrelease()
                except IndexError:
                    pass
            except Exception as e:
                if ignore_epipe and getattr(e, 'errno', 0) == errno.EPIPE:
                    return
                # Since this runs in a daemon thread the resources it uses
                # may be become unusable while the process is cleaning up.
                # We ignore errors which happen after the process has
                # started to cleanup.
                if is_exiting():
                    info('error in queue thread: %s', e)
                    return
                else:
                    import traceback
                    traceback.print_exc()

_sentinel = object()

#
# A queue type which also supports join() and task_done() methods
#
# Note that if you do not call task_done() for each finished task then
# eventually the counter's semaphore may overflow causing Bad Things
# to happen.
#

class JoinableQueue(Queue):

    def __init__(self, maxsize=0, *, ctx):
        Queue.__init__(self, maxsize, ctx=ctx)
        self._unfinished_tasks = ctx.Semaphore(0)
        self._cond = ctx.Condition()

    def __getstate__(self):
        return Queue.__getstate__(self) + (self._cond, self._unfinished_tasks)

    def __setstate__(self, state):
        Queue.__setstate__(self, state[:-2])
        self._cond, self._unfinished_tasks = state[-2:]

    def put(self, obj, block=True, timeout=None):
        assert not self._closed
        if not self._sem.acquire(block, timeout):
            raise Full

        with self._notempty, self._cond:
            if self._thread is None:
                self._start_thread()
            self._buffer.append(obj)
            self._unfinished_tasks.release()
            self._notempty.notify()

    def task_done(self):
        with self._cond:
            if not self._unfinished_tasks.acquire(False):
                raise ValueError('task_done() called too many times')
            if self._unfinished_tasks._semlock._is_zero():
                self._cond.notify_all()

    def join(self):
        with self._cond:
            if not self._unfinished_tasks._semlock._is_zero():
                self._cond.wait()

#
# Simplified Queue type -- really just a locked pipe
#

class SimpleQueue(object):

    def __init__(self, *, ctx):
        self._reader, self._writer = connection.Pipe(duplex=False)
        self._rlock = ctx.Lock()
        self._poll = self._reader.poll
        if sys.platform == 'win32':
            self._wlock = None
        else:
            self._wlock = ctx.Lock()

    def empty(self):
        return not self._poll()

    def __getstate__(self):
        context.assert_spawning(self)
        return (self._reader, self._writer, self._rlock, self._wlock)

    def __setstate__(self, state):
        (self._reader, self._writer, self._rlock, self._wlock) = state
        self._poll = self._reader.poll

    def get(self):
        with self._rlock:
            res = self._reader.recv_bytes()
        # unserialize the data after having released the lock
        return _ForkingPickler.loads(res)

    def put(self, obj):
        # serialize the data before acquiring the lock
        obj = _ForkingPickler.dumps(obj)
        if self._wlock is None:
            # writes to a message oriented win32 pipe are atomic
            self._writer.send_bytes(obj)
        else:
            with self._wlock:
                self._writer.send_bytes(obj)

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Web Design for Beginners | Anyleson - Learning Platform
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Web Design for Beginners

Web Design for Beginners

in Design
Created by Linda Anderson
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Course Published
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Course
Web Design for Beginners
in Design
4.25
1:45 Hours
8 Jul 2021
₹11.80

What you will learn?

Create any website layout you can imagine

Support any device size with Responsive (mobile-friendly) Design

Add tasteful animations and effects with CSS3

Course description

You can launch a new career in web development today by learning HTML & CSS. You don't need a computer science degree or expensive software. All you need is a computer, a bit of time, a lot of determination, and a teacher you trust. I've taught HTML and CSS to countless coworkers and held training sessions for fortune 100 companies. I am that teacher you can trust. 


Don't limit yourself by creating websites with some cheesy “site-builder" tool. This course teaches you how to take 100% control over your webpages by using the same concepts that every professional website is created with.


This course does not assume any prior experience. We start at square one and learn together bit by bit. By the end of the course you will have created (by hand) a website that looks great on phones, tablets, laptops, and desktops alike.


In the summer of 2020 the course has received a new section where we push our website live up onto the web using the free GitHub Pages service; this means you'll be able to share a link to what you've created with your friends, family, colleagues and the world!

Requirements

No prerequisite knowledge required

No special software required

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