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name : RelayProxy.php
<?php

/*
 * This file is part of the Symfony package.
 *
 * (c) Fabien Potencier <fabien@symfony.com>
 *
 * For the full copyright and license information, please view the LICENSE
 * file that was distributed with this source code.
 */

namespace Symfony\Component\Cache\Traits;

use Symfony\Component\VarExporter\LazyObjectInterface;
use Symfony\Component\VarExporter\LazyProxyTrait;
use Symfony\Contracts\Service\ResetInterface;

// Help opcache.preload discover always-needed symbols
class_exists(\Symfony\Component\VarExporter\Internal\Hydrator::class);
class_exists(\Symfony\Component\VarExporter\Internal\LazyObjectRegistry::class);
class_exists(\Symfony\Component\VarExporter\Internal\LazyObjectState::class);

/**
 * @internal
 */
class RelayProxy extends \Relay\Relay implements ResetInterface, LazyObjectInterface
{
    use LazyProxyTrait {
        resetLazyObject as reset;
    }

    private const LAZY_OBJECT_PROPERTY_SCOPES = [];

    public function __construct($host = null, $port = 6379, $connect_timeout = 0.0, $command_timeout = 0.0, #[\SensitiveParameter] $context = [], $database = 0)
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->__construct(...\func_get_args());
    }

    public function connect($host, $port = 6379, $timeout = 0.0, $persistent_id = null, $retry_interval = 0, $read_timeout = 0.0, #[\SensitiveParameter] $context = [], $database = 0): bool
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->connect(...\func_get_args());
    }

    public function pconnect($host, $port = 6379, $timeout = 0.0, $persistent_id = null, $retry_interval = 0, $read_timeout = 0.0, #[\SensitiveParameter] $context = [], $database = 0): bool
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->pconnect(...\func_get_args());
    }

    public function close(): bool
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->close(...\func_get_args());
    }

    public function pclose(): bool
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->pclose(...\func_get_args());
    }

    public function listen($callback): bool
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->listen(...\func_get_args());
    }

    public function onFlushed($callback): bool
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->onFlushed(...\func_get_args());
    }

    public function onInvalidated($callback, $pattern = null): bool
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->onInvalidated(...\func_get_args());
    }

    public function dispatchEvents(): false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->dispatchEvents(...\func_get_args());
    }

    public function getOption($option): mixed
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->getOption(...\func_get_args());
    }

    public function option($option, $value = null): mixed
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->option(...\func_get_args());
    }

    public function setOption($option, $value): bool
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->setOption(...\func_get_args());
    }

    public function addIgnorePatterns(...$pattern): int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->addIgnorePatterns(...\func_get_args());
    }

    public function addAllowPatterns(...$pattern): int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->addAllowPatterns(...\func_get_args());
    }

    public function getTimeout(): false|float
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->getTimeout(...\func_get_args());
    }

    public function timeout(): false|float
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->timeout(...\func_get_args());
    }

    public function getReadTimeout(): false|float
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->getReadTimeout(...\func_get_args());
    }

    public function readTimeout(): false|float
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->readTimeout(...\func_get_args());
    }

    public function getBytes(): array
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->getBytes(...\func_get_args());
    }

    public function bytes(): array
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->bytes(...\func_get_args());
    }

    public function getHost(): false|string
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->getHost(...\func_get_args());
    }

    public function isConnected(): bool
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->isConnected(...\func_get_args());
    }

    public function getPort(): false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->getPort(...\func_get_args());
    }

    public function getAuth(): mixed
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->getAuth(...\func_get_args());
    }

    public function getDbNum(): mixed
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->getDbNum(...\func_get_args());
    }

    public function _serialize($value): mixed
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->_serialize(...\func_get_args());
    }

    public function _unserialize($value): mixed
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->_unserialize(...\func_get_args());
    }

    public function _compress($value): string
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->_compress(...\func_get_args());
    }

    public function _uncompress($value): string
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->_uncompress(...\func_get_args());
    }

    public function _pack($value): string
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->_pack(...\func_get_args());
    }

    public function _unpack($value): mixed
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->_unpack(...\func_get_args());
    }

    public function _prefix($value): string
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->_prefix(...\func_get_args());
    }

    public function getLastError(): ?string
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->getLastError(...\func_get_args());
    }

    public function clearLastError(): bool
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->clearLastError(...\func_get_args());
    }

    public function endpointId(): false|string
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->endpointId(...\func_get_args());
    }

    public function getPersistentID(): false|string
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->getPersistentID(...\func_get_args());
    }

    public function socketId(): false|string
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->socketId(...\func_get_args());
    }

    public function rawCommand($cmd, ...$args): mixed
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->rawCommand(...\func_get_args());
    }

    public function select($db): \Relay\Relay|bool
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->select(...\func_get_args());
    }

    public function auth(#[\SensitiveParameter] $auth): bool
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->auth(...\func_get_args());
    }

    public function info(...$sections): \Relay\Relay|array|false
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->info(...\func_get_args());
    }

    public function flushdb($sync = null): \Relay\Relay|bool
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->flushdb(...\func_get_args());
    }

    public function flushall($sync = null): \Relay\Relay|bool
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->flushall(...\func_get_args());
    }

    public function fcall($name, $keys = [], $argv = [], $handler = null): mixed
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->fcall(...\func_get_args());
    }

    public function fcall_ro($name, $keys = [], $argv = [], $handler = null): mixed
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->fcall_ro(...\func_get_args());
    }

    public function function($op, ...$args): mixed
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->function(...\func_get_args());
    }

    public function dbsize(): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->dbsize(...\func_get_args());
    }

    public function dump($key): \Relay\Relay|false|string
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->dump(...\func_get_args());
    }

    public function replicaof($host = null, $port = 0): \Relay\Relay|bool
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->replicaof(...\func_get_args());
    }

    public function waitaof($numlocal, $numremote, $timeout): \Relay\Relay|array|false
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->waitaof(...\func_get_args());
    }

    public function restore($key, $ttl, $value, $options = null): \Relay\Relay|bool
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->restore(...\func_get_args());
    }

    public function migrate($host, $port, $key, $dstdb, $timeout, $copy = false, $replace = false, #[\SensitiveParameter] $credentials = null): \Relay\Relay|bool
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->migrate(...\func_get_args());
    }

    public function copy($src, $dst, $options = null): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->copy(...\func_get_args());
    }

    public function echo($arg): \Relay\Relay|bool|string
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->echo(...\func_get_args());
    }

    public function ping($arg = null): \Relay\Relay|bool|string
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->ping(...\func_get_args());
    }

    public function idleTime(): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->idleTime(...\func_get_args());
    }

    public function randomkey(): \Relay\Relay|bool|null|string
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->randomkey(...\func_get_args());
    }

    public function time(): \Relay\Relay|array|false
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->time(...\func_get_args());
    }

    public function bgrewriteaof(): \Relay\Relay|bool
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->bgrewriteaof(...\func_get_args());
    }

    public function lastsave(): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->lastsave(...\func_get_args());
    }

    public function lcs($key1, $key2, $options = null): mixed
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->lcs(...\func_get_args());
    }

    public function bgsave($schedule = false): \Relay\Relay|bool
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->bgsave(...\func_get_args());
    }

    public function save(): \Relay\Relay|bool
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->save(...\func_get_args());
    }

    public function role(): \Relay\Relay|array|false
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->role(...\func_get_args());
    }

    public function ttl($key): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->ttl(...\func_get_args());
    }

    public function pttl($key): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->pttl(...\func_get_args());
    }

    public function exists(...$keys): \Relay\Relay|bool|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->exists(...\func_get_args());
    }

    public function eval($script, $args = [], $num_keys = 0): mixed
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->eval(...\func_get_args());
    }

    public function eval_ro($script, $args = [], $num_keys = 0): mixed
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->eval_ro(...\func_get_args());
    }

    public function evalsha($sha, $args = [], $num_keys = 0): mixed
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->evalsha(...\func_get_args());
    }

    public function evalsha_ro($sha, $args = [], $num_keys = 0): mixed
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->evalsha_ro(...\func_get_args());
    }

    public function client($operation, ...$args): mixed
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->client(...\func_get_args());
    }

    public function geoadd($key, $lng, $lat, $member, ...$other_triples_and_options): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->geoadd(...\func_get_args());
    }

    public function geodist($key, $src, $dst, $unit = null): \Relay\Relay|false|float
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->geodist(...\func_get_args());
    }

    public function geohash($key, $member, ...$other_members): \Relay\Relay|array|false
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->geohash(...\func_get_args());
    }

    public function georadius($key, $lng, $lat, $radius, $unit, $options = []): mixed
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->georadius(...\func_get_args());
    }

    public function georadiusbymember($key, $member, $radius, $unit, $options = []): mixed
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->georadiusbymember(...\func_get_args());
    }

    public function georadiusbymember_ro($key, $member, $radius, $unit, $options = []): mixed
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->georadiusbymember_ro(...\func_get_args());
    }

    public function georadius_ro($key, $lng, $lat, $radius, $unit, $options = []): mixed
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->georadius_ro(...\func_get_args());
    }

    public function geosearch($key, $position, $shape, $unit, $options = []): \Relay\Relay|array
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->geosearch(...\func_get_args());
    }

    public function geosearchstore($dst, $src, $position, $shape, $unit, $options = []): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->geosearchstore(...\func_get_args());
    }

    public function get($key): mixed
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->get(...\func_get_args());
    }

    public function getset($key, $value): mixed
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->getset(...\func_get_args());
    }

    public function getrange($key, $start, $end): \Relay\Relay|false|string
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->getrange(...\func_get_args());
    }

    public function setrange($key, $start, $value): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->setrange(...\func_get_args());
    }

    public function getbit($key, $pos): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->getbit(...\func_get_args());
    }

    public function bitcount($key, $start = 0, $end = -1, $by_bit = false): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->bitcount(...\func_get_args());
    }

    public function bitfield($key, ...$args): \Relay\Relay|array|false
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->bitfield(...\func_get_args());
    }

    public function config($operation, $key = null, $value = null): \Relay\Relay|array|bool
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->config(...\func_get_args());
    }

    public function command(...$args): \Relay\Relay|array|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->command(...\func_get_args());
    }

    public function bitop($operation, $dstkey, $srckey, ...$other_keys): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->bitop(...\func_get_args());
    }

    public function bitpos($key, $bit, $start = null, $end = null, $bybit = false): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->bitpos(...\func_get_args());
    }

    public function setbit($key, $pos, $val): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->setbit(...\func_get_args());
    }

    public function acl($cmd, ...$args): mixed
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->acl(...\func_get_args());
    }

    public function append($key, $value): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->append(...\func_get_args());
    }

    public function set($key, $value, $options = null): mixed
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->set(...\func_get_args());
    }

    public function getex($key, $options = null): mixed
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->getex(...\func_get_args());
    }

    public function getdel($key): mixed
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->getdel(...\func_get_args());
    }

    public function setex($key, $seconds, $value): \Relay\Relay|bool
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->setex(...\func_get_args());
    }

    public function pfadd($key, $elements): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->pfadd(...\func_get_args());
    }

    public function pfcount($key): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->pfcount(...\func_get_args());
    }

    public function pfmerge($dst, $srckeys): \Relay\Relay|bool
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->pfmerge(...\func_get_args());
    }

    public function psetex($key, $milliseconds, $value): \Relay\Relay|bool
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->psetex(...\func_get_args());
    }

    public function publish($channel, $message): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->publish(...\func_get_args());
    }

    public function pubsub($operation, ...$args): mixed
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->pubsub(...\func_get_args());
    }

    public function spublish($channel, $message): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->spublish(...\func_get_args());
    }

    public function setnx($key, $value): \Relay\Relay|bool
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->setnx(...\func_get_args());
    }

    public function mget($keys): \Relay\Relay|array|false
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->mget(...\func_get_args());
    }

    public function move($key, $db): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->move(...\func_get_args());
    }

    public function mset($kvals): \Relay\Relay|bool
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->mset(...\func_get_args());
    }

    public function msetnx($kvals): \Relay\Relay|bool
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->msetnx(...\func_get_args());
    }

    public function rename($key, $newkey): \Relay\Relay|bool
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->rename(...\func_get_args());
    }

    public function renamenx($key, $newkey): \Relay\Relay|bool
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->renamenx(...\func_get_args());
    }

    public function del(...$keys): \Relay\Relay|bool|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->del(...\func_get_args());
    }

    public function unlink(...$keys): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->unlink(...\func_get_args());
    }

    public function expire($key, $seconds, $mode = null): \Relay\Relay|bool
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->expire(...\func_get_args());
    }

    public function pexpire($key, $milliseconds): \Relay\Relay|bool
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->pexpire(...\func_get_args());
    }

    public function expireat($key, $timestamp): \Relay\Relay|bool
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->expireat(...\func_get_args());
    }

    public function expiretime($key): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->expiretime(...\func_get_args());
    }

    public function pexpireat($key, $timestamp_ms): \Relay\Relay|bool
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->pexpireat(...\func_get_args());
    }

    public function pexpiretime($key): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->pexpiretime(...\func_get_args());
    }

    public function persist($key): \Relay\Relay|bool
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->persist(...\func_get_args());
    }

    public function type($key): \Relay\Relay|bool|int|string
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->type(...\func_get_args());
    }

    public function lmove($srckey, $dstkey, $srcpos, $dstpos): \Relay\Relay|false|null|string
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->lmove(...\func_get_args());
    }

    public function blmove($srckey, $dstkey, $srcpos, $dstpos, $timeout): \Relay\Relay|false|null|string
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->blmove(...\func_get_args());
    }

    public function lrange($key, $start, $stop): \Relay\Relay|array|false
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->lrange(...\func_get_args());
    }

    public function lpush($key, $mem, ...$mems): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->lpush(...\func_get_args());
    }

    public function rpush($key, $mem, ...$mems): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->rpush(...\func_get_args());
    }

    public function lpushx($key, $mem, ...$mems): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->lpushx(...\func_get_args());
    }

    public function rpushx($key, $mem, ...$mems): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->rpushx(...\func_get_args());
    }

    public function lset($key, $index, $mem): \Relay\Relay|bool
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->lset(...\func_get_args());
    }

    public function lpop($key, $count = 1): mixed
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->lpop(...\func_get_args());
    }

    public function lpos($key, $value, $options = null): \Relay\Relay|array|false|int|null
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->lpos(...\func_get_args());
    }

    public function rpop($key, $count = 1): mixed
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->rpop(...\func_get_args());
    }

    public function rpoplpush($source, $dest): mixed
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->rpoplpush(...\func_get_args());
    }

    public function brpoplpush($source, $dest, $timeout): mixed
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->brpoplpush(...\func_get_args());
    }

    public function blpop($key, $timeout_or_key, ...$extra_args): \Relay\Relay|array|false|null
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->blpop(...\func_get_args());
    }

    public function blmpop($timeout, $keys, $from, $count = 1): \Relay\Relay|array|false|null
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->blmpop(...\func_get_args());
    }

    public function bzmpop($timeout, $keys, $from, $count = 1): \Relay\Relay|array|false|null
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->bzmpop(...\func_get_args());
    }

    public function lmpop($keys, $from, $count = 1): \Relay\Relay|array|false|null
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->lmpop(...\func_get_args());
    }

    public function zmpop($keys, $from, $count = 1): \Relay\Relay|array|false|null
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->zmpop(...\func_get_args());
    }

    public function brpop($key, $timeout_or_key, ...$extra_args): \Relay\Relay|array|false|null
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->brpop(...\func_get_args());
    }

    public function bzpopmax($key, $timeout_or_key, ...$extra_args): \Relay\Relay|array|false|null
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->bzpopmax(...\func_get_args());
    }

    public function bzpopmin($key, $timeout_or_key, ...$extra_args): \Relay\Relay|array|false|null
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->bzpopmin(...\func_get_args());
    }

    public function object($op, $key): mixed
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->object(...\func_get_args());
    }

    public function geopos($key, ...$members): \Relay\Relay|array|false
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->geopos(...\func_get_args());
    }

    public function lrem($key, $mem, $count = 0): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->lrem(...\func_get_args());
    }

    public function lindex($key, $index): mixed
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->lindex(...\func_get_args());
    }

    public function linsert($key, $op, $pivot, $element): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->linsert(...\func_get_args());
    }

    public function ltrim($key, $start, $end): \Relay\Relay|bool
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->ltrim(...\func_get_args());
    }

    public function hget($hash, $member): mixed
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->hget(...\func_get_args());
    }

    public function hstrlen($hash, $member): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->hstrlen(...\func_get_args());
    }

    public function hgetall($hash): \Relay\Relay|array|false
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->hgetall(...\func_get_args());
    }

    public function hkeys($hash): \Relay\Relay|array|false
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->hkeys(...\func_get_args());
    }

    public function hvals($hash): \Relay\Relay|array|false
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->hvals(...\func_get_args());
    }

    public function hmget($hash, $members): \Relay\Relay|array|false
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->hmget(...\func_get_args());
    }

    public function hrandfield($hash, $options = null): \Relay\Relay|array|false|string
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->hrandfield(...\func_get_args());
    }

    public function hmset($hash, $members): \Relay\Relay|bool
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->hmset(...\func_get_args());
    }

    public function hexists($hash, $member): \Relay\Relay|bool
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->hexists(...\func_get_args());
    }

    public function hsetnx($hash, $member, $value): \Relay\Relay|bool
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->hsetnx(...\func_get_args());
    }

    public function hset($key, $mem, $val, ...$kvals): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->hset(...\func_get_args());
    }

    public function hdel($key, $mem, ...$mems): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->hdel(...\func_get_args());
    }

    public function hincrby($key, $mem, $value): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->hincrby(...\func_get_args());
    }

    public function hincrbyfloat($key, $mem, $value): \Relay\Relay|bool|float
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->hincrbyfloat(...\func_get_args());
    }

    public function incr($key, $by = 1): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->incr(...\func_get_args());
    }

    public function decr($key, $by = 1): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->decr(...\func_get_args());
    }

    public function incrby($key, $value): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->incrby(...\func_get_args());
    }

    public function decrby($key, $value): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->decrby(...\func_get_args());
    }

    public function incrbyfloat($key, $value): \Relay\Relay|false|float
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->incrbyfloat(...\func_get_args());
    }

    public function sdiff($key, ...$other_keys): \Relay\Relay|array|false
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->sdiff(...\func_get_args());
    }

    public function sdiffstore($key, ...$other_keys): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->sdiffstore(...\func_get_args());
    }

    public function sinter($key, ...$other_keys): \Relay\Relay|array|false
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->sinter(...\func_get_args());
    }

    public function sintercard($keys, $limit = -1): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->sintercard(...\func_get_args());
    }

    public function sinterstore($key, ...$other_keys): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->sinterstore(...\func_get_args());
    }

    public function sunion($key, ...$other_keys): \Relay\Relay|array|false
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->sunion(...\func_get_args());
    }

    public function sunionstore($key, ...$other_keys): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->sunionstore(...\func_get_args());
    }

    public function subscribe($channels, $callback): bool
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->subscribe(...\func_get_args());
    }

    public function unsubscribe($channels = []): bool
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->unsubscribe(...\func_get_args());
    }

    public function psubscribe($patterns, $callback): bool
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->psubscribe(...\func_get_args());
    }

    public function punsubscribe($patterns = []): bool
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->punsubscribe(...\func_get_args());
    }

    public function ssubscribe($channels, $callback): bool
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->ssubscribe(...\func_get_args());
    }

    public function sunsubscribe($channels = []): bool
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->sunsubscribe(...\func_get_args());
    }

    public function touch($key_or_array, ...$more_keys): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->touch(...\func_get_args());
    }

    public function pipeline(): \Relay\Relay|bool
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->pipeline(...\func_get_args());
    }

    public function multi($mode = 0): \Relay\Relay|bool
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->multi(...\func_get_args());
    }

    public function exec(): \Relay\Relay|array|bool
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->exec(...\func_get_args());
    }

    public function wait($replicas, $timeout): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->wait(...\func_get_args());
    }

    public function watch($key, ...$other_keys): \Relay\Relay|bool
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->watch(...\func_get_args());
    }

    public function unwatch(): \Relay\Relay|bool
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->unwatch(...\func_get_args());
    }

    public function discard(): bool
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->discard(...\func_get_args());
    }

    public function getMode($masked = false): int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->getMode(...\func_get_args());
    }

    public function clearBytes(): void
    {
        ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->clearBytes(...\func_get_args());
    }

    public function scan(&$iterator, $match = null, $count = 0, $type = null): array|false
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->scan($iterator, ...\array_slice(\func_get_args(), 1));
    }

    public function hscan($key, &$iterator, $match = null, $count = 0): array|false
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->hscan($key, $iterator, ...\array_slice(\func_get_args(), 2));
    }

    public function sscan($key, &$iterator, $match = null, $count = 0): array|false
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->sscan($key, $iterator, ...\array_slice(\func_get_args(), 2));
    }

    public function zscan($key, &$iterator, $match = null, $count = 0): array|false
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->zscan($key, $iterator, ...\array_slice(\func_get_args(), 2));
    }

    public function keys($pattern): \Relay\Relay|array|false
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->keys(...\func_get_args());
    }

    public function slowlog($operation, ...$extra_args): \Relay\Relay|array|bool|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->slowlog(...\func_get_args());
    }

    public function smembers($set): \Relay\Relay|array|false
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->smembers(...\func_get_args());
    }

    public function sismember($set, $member): \Relay\Relay|bool
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->sismember(...\func_get_args());
    }

    public function smismember($set, ...$members): \Relay\Relay|array|false
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->smismember(...\func_get_args());
    }

    public function srem($set, $member, ...$members): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->srem(...\func_get_args());
    }

    public function sadd($set, $member, ...$members): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->sadd(...\func_get_args());
    }

    public function sort($key, $options = []): \Relay\Relay|array|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->sort(...\func_get_args());
    }

    public function sort_ro($key, $options = []): \Relay\Relay|array|false
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->sort_ro(...\func_get_args());
    }

    public function smove($srcset, $dstset, $member): \Relay\Relay|bool
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->smove(...\func_get_args());
    }

    public function spop($set, $count = 1): mixed
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->spop(...\func_get_args());
    }

    public function srandmember($set, $count = 1): mixed
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->srandmember(...\func_get_args());
    }

    public function scard($key): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->scard(...\func_get_args());
    }

    public function script($command, ...$args): mixed
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->script(...\func_get_args());
    }

    public function strlen($key): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->strlen(...\func_get_args());
    }

    public function hlen($key): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->hlen(...\func_get_args());
    }

    public function llen($key): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->llen(...\func_get_args());
    }

    public function xack($key, $group, $ids): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->xack(...\func_get_args());
    }

    public function xadd($key, $id, $values, $maxlen = 0, $approx = false, $nomkstream = false): \Relay\Relay|false|string
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->xadd(...\func_get_args());
    }

    public function xclaim($key, $group, $consumer, $min_idle, $ids, $options): \Relay\Relay|array|bool
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->xclaim(...\func_get_args());
    }

    public function xautoclaim($key, $group, $consumer, $min_idle, $start, $count = -1, $justid = false): \Relay\Relay|array|bool
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->xautoclaim(...\func_get_args());
    }

    public function xlen($key): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->xlen(...\func_get_args());
    }

    public function xgroup($operation, $key = null, $group = null, $id_or_consumer = null, $mkstream = false, $entries_read = -2): mixed
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->xgroup(...\func_get_args());
    }

    public function xdel($key, $ids): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->xdel(...\func_get_args());
    }

    public function xinfo($operation, $arg1 = null, $arg2 = null, $count = -1): mixed
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->xinfo(...\func_get_args());
    }

    public function xpending($key, $group, $start = null, $end = null, $count = -1, $consumer = null, $idle = 0): \Relay\Relay|array|false
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->xpending(...\func_get_args());
    }

    public function xrange($key, $start, $end, $count = -1): \Relay\Relay|array|false
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->xrange(...\func_get_args());
    }

    public function xrevrange($key, $end, $start, $count = -1): \Relay\Relay|array|bool
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->xrevrange(...\func_get_args());
    }

    public function xread($streams, $count = -1, $block = -1): \Relay\Relay|array|bool|null
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->xread(...\func_get_args());
    }

    public function xreadgroup($group, $consumer, $streams, $count = 1, $block = 1): \Relay\Relay|array|bool|null
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->xreadgroup(...\func_get_args());
    }

    public function xtrim($key, $threshold, $approx = false, $minid = false, $limit = -1): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->xtrim(...\func_get_args());
    }

    public function zadd($key, ...$args): mixed
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->zadd(...\func_get_args());
    }

    public function zrandmember($key, $options = null): mixed
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->zrandmember(...\func_get_args());
    }

    public function zrange($key, $start, $end, $options = null): \Relay\Relay|array|false
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->zrange(...\func_get_args());
    }

    public function zrevrange($key, $start, $end, $options = null): \Relay\Relay|array|false
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->zrevrange(...\func_get_args());
    }

    public function zrangebyscore($key, $start, $end, $options = null): \Relay\Relay|array|false
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->zrangebyscore(...\func_get_args());
    }

    public function zrevrangebyscore($key, $start, $end, $options = null): \Relay\Relay|array|false
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->zrevrangebyscore(...\func_get_args());
    }

    public function zrangestore($dst, $src, $start, $end, $options = null): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->zrangestore(...\func_get_args());
    }

    public function zrangebylex($key, $min, $max, $offset = -1, $count = -1): \Relay\Relay|array|false
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->zrangebylex(...\func_get_args());
    }

    public function zrevrangebylex($key, $max, $min, $offset = -1, $count = -1): \Relay\Relay|array|false
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->zrevrangebylex(...\func_get_args());
    }

    public function zrank($key, $rank, $withscore = false): \Relay\Relay|array|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->zrank(...\func_get_args());
    }

    public function zrevrank($key, $rank, $withscore = false): \Relay\Relay|array|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->zrevrank(...\func_get_args());
    }

    public function zrem($key, ...$args): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->zrem(...\func_get_args());
    }

    public function zremrangebylex($key, $min, $max): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->zremrangebylex(...\func_get_args());
    }

    public function zremrangebyrank($key, $start, $end): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->zremrangebyrank(...\func_get_args());
    }

    public function zremrangebyscore($key, $min, $max): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->zremrangebyscore(...\func_get_args());
    }

    public function zcard($key): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->zcard(...\func_get_args());
    }

    public function zcount($key, $min, $max): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->zcount(...\func_get_args());
    }

    public function zdiff($keys, $options = null): \Relay\Relay|array|false
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->zdiff(...\func_get_args());
    }

    public function zdiffstore($dst, $keys): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->zdiffstore(...\func_get_args());
    }

    public function zincrby($key, $score, $mem): \Relay\Relay|false|float
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->zincrby(...\func_get_args());
    }

    public function zlexcount($key, $min, $max): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->zlexcount(...\func_get_args());
    }

    public function zmscore($key, ...$mems): \Relay\Relay|array|false
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->zmscore(...\func_get_args());
    }

    public function zscore($key, $member): \Relay\Relay|false|float
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->zscore(...\func_get_args());
    }

    public function zinter($keys, $weights = null, $options = null): \Relay\Relay|array|false
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->zinter(...\func_get_args());
    }

    public function zintercard($keys, $limit = -1): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->zintercard(...\func_get_args());
    }

    public function zinterstore($dst, $keys, $weights = null, $options = null): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->zinterstore(...\func_get_args());
    }

    public function zunion($keys, $weights = null, $options = null): \Relay\Relay|array|false
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->zunion(...\func_get_args());
    }

    public function zunionstore($dst, $keys, $weights = null, $options = null): \Relay\Relay|false|int
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->zunionstore(...\func_get_args());
    }

    public function zpopmin($key, $count = 1): \Relay\Relay|array|false
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->zpopmin(...\func_get_args());
    }

    public function zpopmax($key, $count = 1): \Relay\Relay|array|false
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->zpopmax(...\func_get_args());
    }

    public function _getKeys()
    {
        return ($this->lazyObjectState->realInstance ??= ($this->lazyObjectState->initializer)())->_getKeys(...\func_get_args());
    }
}

© 2025 UnknownSec
Web Design for Beginners | Anyleson - Learning Platform
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Web Design for Beginners

Web Design for Beginners

in Design
Created by Linda Anderson
+2
5 Users are following this upcoming course
Course Published
This course was published already and you can check the main course
Course
Web Design for Beginners
in Design
4.25
1:45 Hours
8 Jul 2021
₹11.80

What you will learn?

Create any website layout you can imagine

Support any device size with Responsive (mobile-friendly) Design

Add tasteful animations and effects with CSS3

Course description

You can launch a new career in web development today by learning HTML & CSS. You don't need a computer science degree or expensive software. All you need is a computer, a bit of time, a lot of determination, and a teacher you trust. I've taught HTML and CSS to countless coworkers and held training sessions for fortune 100 companies. I am that teacher you can trust. 


Don't limit yourself by creating websites with some cheesy “site-builder" tool. This course teaches you how to take 100% control over your webpages by using the same concepts that every professional website is created with.


This course does not assume any prior experience. We start at square one and learn together bit by bit. By the end of the course you will have created (by hand) a website that looks great on phones, tablets, laptops, and desktops alike.


In the summer of 2020 the course has received a new section where we push our website live up onto the web using the free GitHub Pages service; this means you'll be able to share a link to what you've created with your friends, family, colleagues and the world!

Requirements

No prerequisite knowledge required

No special software required

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